rthm-chain/add-voice [ Methods ]
[ Top ] [ rthm-chain ] [ Methods ]
DESCRIPTION
Add a new voice to an existing rthm-chain object based on the rhythmic material and slot values already contained in that object. The main rthm-chain algorithm generates only two voices. Rather than generate further voices in the same fashion by which the first two were created, this method uses the already created rthm-seqs in the given rthm-chain object to create a new voice. The challenge here is that each rthm-seq potentially has its own time signature structure: There could be a 2/4 bar followed by 5/4 then 3/16, for example, or any other combination of any meter. So the method first analyses the time-signature structure of the existing rthm-seqs and saves those with the same bar/meter structure together in the order in which they occur. When creating the extra voice then, the method actually starts ahead of the main voice by choosing <offset> number of similar rthm-seqs in advance. NB Your data might well produce only one rthm-seq with a particular metric structure, which might mean that calling this method produces rhythmic doubling instead of an independent part. In that case you might try adding more rhythmic fragments and regenerating your piece.
ARGUMENTS
- A rthm-chain object. - The reference (key path) of the player within the given rthm-chain object whose rthm-seq-map is to serve as the 'parent voice', e.g. '(1 cl). - A symbol that will be the ID of the new player.
OPTIONAL ARGUMENTS
- An integer that indicates an offset into the group of similar rthm-seq objects from which the new voice is to begin. (The generated voice will thus be ahead of the main voice). Default = 1.
RETURN VALUE
Returns T.
EXAMPLE
(let ((rch (make-rthm-chain 'test-rch 150 '((((e) e) ; 4 in total (- s (s) (s) s -) ({ 3 (te) - te te - }) ((e.) s)) (({ 3 (te) te (te) }) ; what we transition to ({ 3 - te (te) te - }) ({ 3 (te) - te te - }) ({ 3 (te) (te) te }))) '((((q q) ; the 2/4 bars: 5 total ((q) q) ((q) q) ((q) (s) e.) (- e e - (e) e)) (({ 3 te+te te+te te+te }) ; what we transition to (q - s e. -) (q (s) e.) (q (s) - s e -) ({ 3 te+te te+te - te te - }))) ((((e.) s (e) e (s) e.) ; the 3/4 bars: 4 total (- e e - (e) e (q)) (- e. s - - +e e - (q)) (q (e.) s (q))) (({ 3 (te) (te) te+te te+te } (q)) ; what we transition to (- e. s - (q) (s) - s e -) ({ 3 te+te te } (q) q) ({ 3 - te te te - } (e) e { 3 (te) (te) te })))) :players '(fl cl)))) (add-voice rch '(1 cl) 'ob))
SYNOPSIS
(defmethod add-voice ((rc rthm-chain) parent new-player &optional (offset 1))
rthm-chain/hash-least-used [ Functions ]
[ Top ] [ rthm-chain ] [ Functions ]
DESCRIPTION
Return the least used key in a hash table. This may be used to retrieve the number of times the keys have been used as indices, for example.
ARGUMENTS
- A hash table. This must be a lisp hash table object whose keys and values are all numbers.
OPTIONAL ARGUMENTS
keyword arguments: - :start. The lowest key value we'll test. Default = 0. - :end. The highest key value we'll test. Default = number of items in the hash table. - :ignore. A list of keys to ignore when processing. NIL = process all keys. Default = NIL. - :auto-inc. T or NIL to determine whether the function will automatically increment the count of the returned key. T = automatically increment. Default = T. - :invert. T or NIL to invert the functionality i.e. to return the most used rather than the least. Default = NIL.
RETURN VALUE
The key of the least used element in the hash table.
EXAMPLE
(let ((h (make-hash-table))) (loop for i below 100 do (setf (gethash i h) 10000)) (setf (gethash 10 h) 5 (gethash 11 h) 4 (gethash 12 h) 3 (gethash 13 h) 2) (print (hash-least-used h :auto-inc nil)) (print (hash-least-used h :auto-inc t)) (print (hash-least-used h :auto-inc t)) (print (hash-least-used h :auto-inc nil :start 12)) (setf (gethash 2 h) 0) (print (hash-least-used h :auto-inc nil :start 3 :end 11)) (print (hash-least-used h :auto-inc nil :end 11)) (print (hash-least-used h :auto-inc nil :ignore '(2)))) => 13 13 12 13 11 2 13
SYNOPSIS
(defun hash-least-used (hash &key (start 0) end ignore (auto-inc t) invert)
rthm-chain/hash-least-useds [ Functions ]
[ Top ] [ rthm-chain ] [ Functions ]
DATE
Mary 26th 2016, Edinburgh
DESCRIPTION
Same as hash-least-used except it will return the <num> least used items (3 by default).
SYNOPSIS
(defun hash-least-useds (hash &key (start 0) end ignore (auto-inc t) invert (num 3))
rthm-chain/make-rthm-chain [ Functions ]
[ Top ] [ rthm-chain ] [ Functions ]
DESCRIPTION
Create an instance of a rthm-chain object. The rthm-chain class enables the algorithmic generation of a rthm-seq-map (with just one section) and its associated rthm-seq-palette, which consists in turn of algorithmically generated rthm-seq objects. The rhythm-seq objects are made up of both faster material based on 1-beat groups and slower-moving counterpoint based on 2- or 3-beat groups. The rthm-chain class also allows for control of the degree of activity in the parts over time through user-specified envelopes. Rests are automatically inserted at regular but changing intervals. Specified 'sticking points' cause individual rhythms to be repeated a certain number of times. Sticking happens after rests and can also be controlled with an activity envelope. NB: Because this method uses the procession method internally, each collection of 1-beat-rthms and slower-rthms defined must contain at least four items. NB: Since this method automatically inserts rests into the chains, the user may like to implement the various tie-over-rests post-generation editing methods. If this is done, the handle-ties method may also be recommended, as the tie-over-rests methods only affect printed output and not MIDI output.
ARGUMENTS
- A number, symbol, or string that is to be the ID of the new rthm-chain object. - An integer that is the number of beats to be generated prior to adding additional material created from sticking points and the automatic addition of rests. For generating a whole piece this will generally be in the hundreds, not dozens. Lower numbers might create very limited results or make the use of the add-voice method next to useless. - A list with sublists of rhythms that are to be the 1-beat rhythms used to construct the faster-moving material of the rthm-seq-palette. Each sublist represents the repertoire of rhythms that will be used by the procession method. Each sublist must contain the same number of rthms but their number and the number of sublists is open. A transition will be made from one group of rhythms to the next over the whole output (i.e. not one unit to another within e.g. the 1-beat rhythms) according to a fibonacci-transition method. NB Here and below, at least two lists are required: what we start with, and what we transition to. If no transition is required you could of course just duplicate the rhythms via a let variable: (list rhythms rhythms). - A list with sublists of 2-beat and 3-beat full bars of rhythms used to construct the slower-moving counterpoint material of the rthm-seq-palette. This will be turned into a rthm-chain-slow object, and will therefore remain as lists of unparsed rhythms. Each sublist must contain the same number of rthms but their number and the number of sublists is open. A transition will be made from one group of rhythms to the next over the whole output (i.e. not one unit to another within e.g. the 1-beat rhythms) according to a fibonacci-transition method. NB: The rhythm units of slower-rthms must be expressed in single beats; e.g., a 2/4 bar must consist of q+q rather than h. The consolidate-notes method can be called afterwards if desired.
OPTIONAL ARGUMENTS
keyword arguments: - :players. A list of two player IDs. When used in conjunction with a slippery-chicken object (which is the standard usage), these must be IDs as they are defined in that object's ENSEMBLE slot. The first player will play the 1-beat rhythms, the second the slower rhythms. Default = '(player1 player2). - :section-id. An integer that will be used as the ID of the rthm-seq-map created. NB: rthm-chain only creates rthm-seq-maps with one section, making it possible to create several different rthm-seq-map objects for different sections in the given piece, and requiring that these be manually assigned IDs. Additionally, any ID given here must match an existing ID within the other maps. Default = 1. - :activity-curve. A list of break-point pairs with y values from 1 to 10 indicating the amount of activity there should be over the course of the piece. A value of 1 indicates that only 1 in 10 beats will have notes in/on them, and a value of 10 indicates that all beats will have notes. This process uses the patterns given in activity-levels::initialize-instance, where 1 means 'play' and 0 means 'rest'. There are three templates for each level, so that if the curve remains on one level of activity for some time it won't always return the same pattern; these will be rotated instead. If the activity curve indicates a rest for one of the slower-rhythms groups, the whole 2-3 beat group is omitted. Default = '(0 10 100 10). - :do-rests. T or NIL to indicate whether to apply the automatic rest-insertion algorithm. T = use. Default = T. - :rests. A list of rhythmic duration units from which the durations will be drawn when using the automatic rest-insertion algorithm. The specified rests are used in a sequence determined by a recurring-event object. Default = '(e q q. w). NB: Each of these values must not resolve to less than one-quarter of the beat basis, either alone or in combination, as this could result in an attempt to create meters from fractional beats (e.g. 3.25). An error message will be printed in such cases. - :rest-cycle. A list of 2-item lists that indicate the pattern by which rests of specific rhythmic durations will be selected from the RESTS slot for automatic insertion. The first number of each pair is a 0-based position referring to the list of rests in the RESTS slot, and the second number is the number of times the rest at that particular position should be inserted. (This number does not mean that the selected rest will be inserted that many times at once, but rather that each consecutive time the rest algorithm selects one rest to be inserted, it will insert that specific rest, for the specified number of consecutive times.) For example, (0 3) indicates that for the next three times that the rest algorithm selects one rest to insert, it will select the rest located at position 0 in the list of rests in the RESTS slot (e by default). Default ='((0 3) (1 1) (0 2) (2 1) (1 1) (3 1)). - :rest-re. A list of 2-item lists that indicate the pattern by which rests will be automatically inserted. The first number of each pair determines how many events occur before inserting a rest, and the second number of each pair determines how many times that period will be repeated. For example, (2 3) indicates that a rest will be inserted every two events, three times in a row. The list passed here will be treated as data for a recurring-event object that will be repeatedly cycled through. Default = '((2 3) (3 2) (2 2) (5 1) (3 3) (8 1)). - :do-rests-curve. A list of break-point pairs with y values of either 0 or 1 indicating whether the do-rests algorithm is active or disabled. These values are interpolated between each pair, with all values 0.5 and higher being rounded up to 1 and all below 0.5 rounded to 0. Default = NIL. - :do-sticking. T or NIL to indicate whether the method should apply the sticking algorithm. T = apply. Default = T. - :sticking-rthms. A list of rhythmic units that will serve as the rhythms employed by the sticking algorithm. These are generated at initialization if not specified here. NB: This list is used to create a list using the procession algorithm at initialization, so it is best to apply something similar to the default if not accepting the default. If a circular-sclist object is provided here, it will be used instead of the default procession. Default = '(e e e. q e s). - :sticking-repeats. A list of integers to indicate the number of repetitions applied in sticking segments. When the values of this list have been exhausted, the method cycles to the beginning and continues drawing from the head of the list again. NB: This list is made into a circular-sclist object when the given rthm-chain object is initialized unless a circular-sclist object is explicitly provided. Default = '(3 5 3 5 8 13 21). - :sticking-curve. A list of break-point pairs that acts as an activity envelope to control the sticking, which always occurs after rests. As with the activity curve, this curve can take y values up to 10, but also allows 0. A y value of 0 or 1 here refers to either a specific number of repeats (1) or none (0). The number of repeats may be determined, for example, by use of the procession method, such as (procession 34 '(2 3 5 8 13) :peak 1 :expt 3). Every sticking point is accompanied by a slower group, which is simply chosen in sequence and repeated for the duration of the sticking period. Default = '(0 2 100 2). - :do-sticking-curve. A list of break-point pairs that can be used, alternatively, to control whether the sticking algorithm is being applied or not at any given point over the course of the piece. The y values for this curve should be between 0 and 1, and the decimal fractions achieved from interpolation will be rounded. The 1 values resulting from this curve will only be actively applied to if do-sticking is set to T. Default = NIL. - :harmonic-rthm-curve. A list of break-point pairs that indicates how many slower-rthms will be combined into one rthm-seq (each rthm-seq has a single harmony). The default is 2 bars (slower-rthms) per rthm-seq, i.e. '(0 2 100 2). - :split-data. NIL or a two-item list of integers that are the minimum and maximum beat duration of bars generated. If NIL, the bars will not be split. These values are targets only; the method may create bars of different lengths if the data generated cannot be otherwise split. NB: The values given here will apply to a different beat basis depending on time signature of each individual bar, rather than on a consistent beat basis, such as quarters or eighths. Since this method produces bars of different lengths with time signatures of differing beat bases (e.g. 16, 8, 4 etc.) before it applies the split algorithm, a minimum value of 4, for example, can result in bars of 4/16, 4/8, 4/4 etc. Default = '(2 5) - :1-beat-fibonacci. T or NIL to indicate whether the sequence of 1-beat rhythms is to be generated using the fibonacci-transitions method or the processions method. T = use fibonacci-transitions method. Default = NIL. - :slow-fibonacci. T or NIL to indicate whether the sequence of the slow rhythms will be generated using the fibonacci-transitions method or the processions method. This affects the order in which each 2- or 3-beat unit is used when necessary, not the order in which each 2- or 3-beat unit is selected; the latter is decided by the next element in the DATA slot of the rthm-chain-slow object, which simply cycles through '(2 3 2 2 3 2 2 3 3 3). T = use fibonacci-transitions method. Default = NIL.
RETURN VALUE
A rthm-chain object.
EXAMPLE
;; An example using a number of the keyword arguments. (make-rthm-chain 'test-rch 23 '((((e) e) ; 4 in total (- s (s) (s) s -) ({ 3 (te) - te te - }) ((e.) s)) (({ 3 (te) te (te) }) ; what we transition to ({ 3 - te (te) te - }) ({ 3 (te) - te te - }) ({ 3 (te) (te) te }))) '((((q q) ; the 2/4 bars: 5 total ((q) q) ((q) q) ((q) (s) e.) (- e e - (e) e)) (({ 3 te+te te+te te+te }) ; what we transition to (q - s e. -) (q (s) e.) (q (s) - s e -) ({ 3 te+te te+te - te te - }))) ((((e.) s (e) e (s) e.) ; the 3/4 bars: 4 total (- e e - (e) e (q)) (- e. s - - +e e - (q)) (q (e.) s (q))) (({ 3 (te) (te) te+te te+te } (q)) ; what we transition to (- e. s - (q) (s) - s e -) ({ 3 te+te te } (q) q) ({ 3 - te te te - } (e) e { 3 (te) (te) te })))) :players '(fl cl) :slow-fibonacci t :activity-curve '(0 1 100 10) :harmonic-rthm-curve '(0 1 100 3) :do-sticking t :do-sticking-curve '(0 1 25 0 50 1 75 0 100 1) :sticking-curve '(0 0 100 10) :sticking-repeats '(3 5 7 11 2 7 5 3 13) :sticking-rthms '(e s. 32 e.) :split-data '(4 7)) => RTHM-CHAIN: 1-beat-rthms: (((E E) (S S S S) (TE TE TE) (E. S)) ((TE TE TE) (TE TE TE) (TE TE TE) (TE TE TE))) slower-rthms: ((((Q Q) ((Q) Q) ((Q) Q) ((Q) (S) E.) (- E E - (E) E)) (({ 3 TE+TE TE+TE TE+TE }) (Q - S E. -) (Q (S) E.) (Q (S) - S E -) ({ 3 TE+TE TE+TE - TE TE - }))) ((((E.) S (E) E (S) E.) (- E E - (E) E (Q)) (- E. S - - +E E - (Q)) (Q (E.) S (Q))) (({ 3 (TE) (TE) TE+TE TE+TE } (Q)) (- E. S - (Q) (S) - S E -) ({ 3 TE+TE TE } (Q) Q) ({ 3 - TE TE TE - } (E) E { 3 (TE) (TE) TE })))) 1-beat-fibonacci: NIL num-beats: 23 slow-fibonacci: T num-1-beat-rthms: 4 num-1-beat-groups: 2 sticking-curve: (0.0 0 22 10) harmonic-rthm-curve: (0.0 1 22 3) beat: 4 do-sticking: T do-rests: T do-sticking-curve: (0.0 1 5.5 0 11.0 1 16.5 0 22 1) do-rests-curve: NIL sticking-al: (not printed for brevity's sake) sticking-rthms: (E S. E S. 32 E 32 E E E. S. 32 S. E. S. 32 S. 32 E. E) sticking-repeats: (3 5 3 5 7 3 7 3 3 11 5 7 5 11 5 7 5 7 11 3 7 3 3 11 5 7 5 11 3 7 3 7 11 5 7 5 5 11 3 11 3 2 11 2 11 2 7 2 7 2 2 5 5 3 5) activity-curve: (0.0 1 22 10) main-al: (not printed for brevity's sake) slower-al: (not printed for brevity's sake) num-slower-bars: 22 rcs: (not printed for brevity's sake) rests: (E Q Q. W) rest-re: (not printed for brevity's sake) rest-cycle: ((0 3) (1 1) (0 2) (2 1) (1 1) (3 1)) num-rthm-seqs: 19 section-id: 1 split-data: (4 7) RTHM-SEQ-MAP: num-players: 2 players: (FL CL) SC-MAP: palette id: RTHM-CHAIN-RSP [...]
SYNOPSIS
(defun make-rthm-chain (id num-beats 1-beat-rthms slower-rthms &key (1-beat-fibonacci nil) (slow-fibonacci nil) (players '(player1 player2)) (section-id 1) (rests '(e q q. w)) (do-rests t) (do-rests-curve nil) (rest-re '((2 3) (3 2) (2 2) (5 1) (3 3) (8 1))) (rest-cycle '((0 3) (1 1) (0 2) (2 1) (1 1) (3 1))) (activity-curve '(0 10 100 10)) (sticking-curve '(0 2 100 2)) (harmonic-rthm-curve '(0 2 100 2)) (do-sticking t) (do-sticking-curve nil) (sticking-repeats '(3 5 3 5 8 13 21)) (sticking-rthms '(e e e. q e s)) (split-data '(2 5)))
rthm-chain/procession [ Functions ]
[ Top ] [ rthm-chain ] [ Functions ]
DATE
26-Jan-2010
DESCRIPTION
Generate a list of a specified length consisting of items extrapolated from a specified starting list. All elements of the resulting list will be members of the original list. The method generates the new list by starting with the first 3 elements of the initial list and successively adding consecutive elements from the initial list until all elements have been added.
ARGUMENTS
- An integer that is the number of items in the list to be generated. - A list of at least 4 starting items or an integer >=4. If an integer is given rather than a list, the method will process a list of <integer> consecutive numbers from 1 (by default).
OPTIONAL ARGUMENTS
keyword arguments: - :peak. A decimal number >0.0 and <=1.0. This number indicates the target location in the new list at which the last element is to finally occur, whereby e.g. 0.7 = ~70% of the way through the resulting list. This is an approximate value only. The last element may occur earlier or later depending on the values of the other arguments. In particular, initial lists with a low number of items are likely to result in new lists in which the final element occurs quite early on, perhaps even nowhere near the specified peak value. Default = 0.7. - :expt. An exponent (floating point number) to indicate the "curve" that determines the intervals at which each successive element of the initial list is introduced to the new list. A higher number indicates a steeper exponential curve. Default = 1.3. - :start-at. The number to start counting from if the 2nd argument is an integer instead of a list. Default = 1. - :orders. The patterns by which the elements are added. The method cyclically applies these orders, the numbers 1, 2, and 3 representing the three least used elements at each pass. These orders must therefore contain all of the numbers 1, 2, and 3, and those numbers only. Default = '((1 2 1 2 3) (1 2 1 1 3) (1 2 1 3)).
RETURN VALUE
Returns two values, the first being the new list, with a secondary value that is a list of 2-item lists that show the distribution of each element in the new list.
EXAMPLE
(procession 300 30 :peak 0.1) => (1 2 1 2 3 4 5 4 4 6 7 8 7 9 10 11 10 11 12 13 14 13 13 15 16 17 16 18 19 20 19 20 21 22 23 22 22 24 25 26 25 27 28 29 28 29 30 3 5 3 3 6 8 9 8 12 14 15 14 15 17 18 21 18 18 23 24 26 24 27 1 2 1 2 30 5 6 5 5 7 9 10 9 11 12 16 12 16 17 19 20 19 19 21 23 25 23 26 27 28 27 28 29 4 6 4 4 30 7 8 7 10 11 13 11 13 14 15 17 15 15 20 21 22 21 24 25 26 25 26 29 1 2 1 1 30 3 6 3 8 9 10 9 10 12 14 16 14 14 17 18 20 18 22 23 24 23 24 27 28 29 28 28 30 2 5 2 6 7 8 7 8 11 12 13 12 12 16 17 19 17 20 21 22 21 22 25 26 27 26 26 29 3 4 3 30 5 6 5 6 9 10 11 10 10 13 15 16 15 18 19 20 19 20 23 24 25 24 24 27 1 29 1 30 2 4 2 4 7 8 9 8 8 11 13 14 13 16 17 18 17 18 21 22 23 22 22 25 27 28 27 29 3 5 3 5 30 6 7 6 6 9 11 12 11 14 15 16 15 16 19 20 21 20 20 23 25 26 25 28 1 29 1 29 30 2 4 2 2 7 9 10 9 12 13 14 13 14 17 18), ((2 12) (20 11) (14 11) (13 11) (9 11) (6 11) (1 11) (29 10) (25 10) (22 10) (18 10) (17 10) (16 10) (15 10) (12 10) (11 10) (10 10) (8 10) (7 10) (5 10) (4 10) (3 10) (30 9) (28 9) (27 9) (26 9) (24 9) (23 9) (21 9) (19 9)) (procession 300 30 :peak 0.9) => (1 2 1 2 3 1 3 1 1 4 2 3 2 4 3 4 3 4 5 2 4 2 2 5 1 3 1 5 3 4 3 4 5 1 5 1 1 6 2 5 2 6 4 5 4 5 6 3 6 3 3 7 5 6 5 7 2 6 2 6 7 6 7 6 6 8 4 7 4 8 7 8 7 8 9 7 8 7 7 9 8 9 8 10 8 9 8 9 10 8 9 8 8 10 9 10 9 11 9 10 9 10 11 10 11 10 10 12 10 11 10 12 11 12 11 12 13 11 12 11 11 13 12 13 12 14 12 13 12 13 14 13 14 13 13 15 13 14 13 15 11 14 11 14 15 14 15 14 14 16 15 16 15 17 15 16 15 16 17 16 17 16 16 18 16 17 16 18 17 18 17 18 19 17 18 17 17 19 18 19 18 20 18 19 18 19 20 19 20 19 19 21 15 20 15 21 20 21 20 21 22 20 21 20 20 22 21 22 21 23 21 22 21 22 23 22 23 22 22 24 23 24 23 25 23 24 23 24 25 24 25 24 24 26 23 25 23 26 25 26 25 26 27 26 27 26 26 28 25 27 25 28 27 28 27 28 29 27 28 27 27 29 28 29 28 30 24 29 24 29 30 26 29 26 26 30 28 29 28 30 19 29 19 29 30 22 25 22 22 30 12 27 12 30 14 16 14 16 30 17), ((8 12) (22 11) (16 11) (14 11) (12 11) (11 11) (10 11) (4 11) (3 11) (2 11) (26 10) (19 10) (17 10) (15 10) (13 10) (9 10) (7 10) (6 10) (5 10) (1 10) (29 9) (28 9) (27 9) (25 9) (24 9) (23 9) (21 9) (20 9) (18 9) (30 8))
SYNOPSIS
(defun procession (num-results items &key ;; what proportion of the way through should we aim to ;; reach the max number of items? NB This is approximate ;; only: you may find the first occurrence of the highest ;; element earlier or later depending on the values of the ;; other arguments. In particular, with a low number of ;; items the highest element will be hit very early on, ;; perhaps nowhere near the peak argument. (peak 0.7) ;; for an exponential curve going from 3 to num <items> (expt 1.3) ;; MDE Thu Sep 17 16:11:03 2020, Heidhausen -- allow ;; counting from another number if items is an integer (start-at 1) ;; these are the orders we'll use at the beginning ;; (cyclically). They will then be used when we've gone ;; beyond 3 items by always using the 3 least used items. ;; NB This must contain the numbers 1, 2, and 3 only but ;; there can be 1 or any number of sublists. (orders '((1 2 1 2 3) (1 2 1 1 3) (1 2 1 3))))
rthm-chain/procession-mirror [ Functions ]
[ Top ] [ rthm-chain ] [ Functions ]
DESCRIPTION
Perform the same operation as the procession function, but instead of just progressing upwards, go backwards to return to the beginning also.
ARGUMENTS
The same as for procession.
RETURN VALUE
A list of the procession. Note that at the mirror point there is no repetition, and we don't include the first element at the end. Note also that we don't return statistics as we do with procession.
EXAMPLE
(procession-mirror 33 '(1 2 3 4 5 6 7)) --> (1 2 1 2 3 3 4 3 3 5 4 6 4 7 5 6 5 6 6 5 7 4 6 4 5 3 3 4 3 3 2 1 2)
SYNOPSIS
(defun procession-mirror (&rest args)
rthm-chain/reset [ Methods ]
[ Top ] [ rthm-chain ] [ Methods ]
DESCRIPTION
Reset the various circular-sclist objects within the given rthm-chain object to their initial state.
ARGUMENTS
- A rthm-chain object.
OPTIONAL ARGUMENTS
(- :where. This argument is ignored by the method as it is only present due to inheritance.)
RETURN VALUE
Returns T.
EXAMPLE
;;; Print the results of applying get-next to the STICKING-RTHMS slot of the ;;; given rthm-chain object, repeat, reset, and print again to see that the ;;; get-next now begins at the beginning of the slot again. (let ((rch (make-rthm-chain 'test-rch 150 '((((e) e) ; 4 in total (- s (s) (s) s -) ({ 3 (te) - te te - }) ((e.) s)) (({ 3 (te) te (te) }) ; what we transition to ({ 3 - te (te) te - }) ({ 3 (te) - te te - }) ({ 3 (te) (te) te }))) '((((q q) ; the 2/4 bars: 5 total ((q) q) ((q) q) ((q) (s) e.) (- e e - (e) e)) (({ 3 te+te te+te te+te }) ; what we transition to (q - s e. -) (q (s) e.) (q (s) - s e -) ({ 3 te+te te+te - te te - }))) ((((e.) s (e) e (s) e.) ; the 3/4 bars: 4 total (- e e - (e) e (q)) (- e. s - - +e e - (q)) (q (e.) s (q))) (({ 3 (te) (te) te+te te+te } (q)) ; what we transition to (- e. s - (q) (s) - s e -) ({ 3 te+te te } (q) q) ({ 3 - te te te - } (e) e { 3 (te) (te) te }))))))) (print (loop repeat 19 collect (data (get-next (sticking-rthms rch))))) (print (loop repeat 19 collect (data (get-next (sticking-rthms rch))))) (reset rch) (print (loop repeat 19 collect (data (get-next (sticking-rthms rch)))))) => (E E E E E. E E. E E Q E E. E Q E. Q E. Q E) (E E E E E E. E E. E E Q E E. E Q E. Q E. Q) (E E E E E. E E. E E Q E E. E Q E. Q E. Q E)
SYNOPSIS
(defmethod reset ((rc rthm-chain) &optional ignore1 ignore2)
rthm-chain/rthm-chain-gen [ Methods ]
[ Top ] [ rthm-chain ] [ Methods ]
DESCRIPTION
Generate a chain of rhythms using the procession function (internally). The basic algorithm for generating a rthm-chain object of two parts is as follows: The user provides an arbitrary number of 1-beat rthms (e.g. s s (e)) and 2-3 beat slower-moving counterpoints. The method generates a sequence from these using the procession function. Next the activity curve is applied to this, and after that the insertion of rests. Then the 'sticking points' are generated: These come after the rests, and the activity curves applied to these count inserted rests not seqs or beats. NB: Rests are put into the given rthm-seq object mid-sequence, so sticking points won't come directly after the rests, rather, at the end of the seq. The activity curves that turn notes into rests will be queried every beat, so if an activity level is changed, the method won't wait until the end of the previous level's ten beats. NB: This method is not generally called by the user (though it can be of course); rather, it's called by the init function.
ARGUMENTS
- A rthm-chain object.
OPTIONAL ARGUMENTS
keyword arguments: - :rests. T or NIL to indicate whether rests are to be automatically inserted. T = automatically insert. Default = T. - :stick. T or NIL to indicate whether to generate the sticking points. T = generate sticking points. Default = T. - :num-beats. NIL or an integer to indicate how many beats are to be used for the algorithm. NB: The method will generate considerably more beats if also generating sticking points and inserting rests; this number merely refers to the number of standard 1-beat rhythms to be generated. If NIL, the method will obtain the number of beats from the NUM-BEATS slot of the rthm-chain instance. Default = NIL. - :use-fibonacci. T or NIL to indicate whether to use the fibonacci-transitions method when generating the sequence from the 1-beat rhythms (in which case these will be repeated) or the procession algorithm (in which case they'll be alternated). T = use the fibonacci-transitions method. Default = T. - :section-id. An integer that is the section ID of the rthm-chain object to be generated. This will determine the section of the rthm-seq-map into which the references will be placed. The rthm-seq objects themselves will also be parcelled up into an object with this ID, so ID conflicts can be avoided if combining two or more sections generated by separate rthm-chain objects. Default = 1. - :wrap. An integer or NIL to determine the position within the list of 1-beat rhythms and slow rhythms from which the generated rhythm chain will begin. NIL = begin at the beginning. Default = NIL. - :split. T or NIL to indicate whether to split up longer generated bars (e.g. 7/4) into smaller bars. If this is a two-element list it represents the min/max number of beats in a bar (where a 6/8 bar is two compound beats). Default = '(2 5).
RETURN VALUE
the number of rthm-seqs we've generated
SYNOPSIS
(defmethod rthm-chain-gen ((rc rthm-chain) &key (use-fibonacci t) (rests t) (stick t) (section-id 1) num-beats wrap)
rthm-chain/split [ Methods ]
[ Top ] [ rthm-chain ] [ Methods ]
DATE
29-Jan-2011
DESCRIPTION
Split the longer generated bars into smaller ones where possible.
ARGUMENTS
- A rthm-chain object.
OPTIONAL ARGUMENTS
keyword arguments: - :min-beats. An integer that is the minimum number of beats in the resulting bars. This is a target-length only, and may not be adhered to strictly if durations do not allow. Default = 2. - :max-beats. An integer that is the maximum number of beats in the resulting bars. This is a target-length only, and may not be adhered to strictly if durations do not allow. Default = 5. - :warn. T or NIL to indicate whether to print a warning to the listener if the current bar cannot be split. T = print. Default = NIL. - :clone. T or NIL to indicate whether the rthm-seq of the given rthm-chain object should be changed in place or changes should be made to a copy of that object. T = create a copy to be changed. Default = T.
RETURN VALUE
Returns T.
EXAMPLE
;;; Make a rthm-chain object using make-rthm-chain with the :split-data ;;; argument set to NIL and print the number of bars in each resulting rthm-seq ;;; object. Apply the split method and print the number of bars again to see ;;; the change. (let* ((rch (make-rthm-chain 'test-rch 150 '((((e) e) ; 4 in total (- s (s) (s) s -) ({ 3 (te) - te te - }) ((e.) s)) (({ 3 (te) te (te) }) ; what we transition to ({ 3 - te (te) te - }) ({ 3 (te) - te te - }) ({ 3 (te) (te) te }))) '((((q q) ; the 2/4 bars: 5 total ((q) q) ((q) q) ((q) (s) e.) (- e e - (e) e)) (({ 3 te+te te+te te+te }) ; what we transition to (q - s e. -) (q (s) e.) (q (s) - s e -) ({ 3 te+te te+te - te te - }))) ((((e.) s (e) e (s) e.) ; the 3/4 bars: 4 total (- e e - (e) e (q)) (- e. s - - +e e - (q)) (q (e.) s (q))) (({ 3 (te) (te) te+te te+te } (q)) ; what we transition to (- e. s - (q) (s) - s e -) ({ 3 te+te te } (q) q) ({ 3 - te te te - } (e) e { 3 (te) (te) te })))) :split-data nil))) (print (loop for rs in (data (get-data-data 1 (palette rch))) collect (num-bars rs))) (split rch :min-beats 1 :max-beats 3 :clone nil) (print (loop for rs in (data (get-data-data 1 (palette rch))) collect (num-bars rs)))) => (1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 1 1 2 2 2 2 1 1 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2) (1 1 4 4 2 7 4 4 3 3 4 4 2 9 7 7 2 5 5 5 2 6 1 1 2 13 3 3 4 4 5 5 2 7 5 5 7 7 9 9 2 7 2 9 3 3 2 9 1 1 5 5 9 9 3 3 2 7 5 5 4 4 2 11 1 1 2 10 2 9 2 6 7 7 7 7)
SYNOPSIS
(defmethod split ((rc rthm-chain) &key (min-beats 2) (max-beats 5) warn (clone t))
rthm-seq-map/rthm-chain [ Classes ]
[ Top ] [ rthm-seq-map ] [ Classes ]
NAME
rthm-chain File: rthm-chain.lsp Class Hierarchy: named-object -> linked-named-object -> sclist -> circular-sclist -> assoc-list -> recursive-assoc-list -> sc-map -> rthm-seq-map -> rthm-chain Version: 1.1.0 Project: slippery chicken (algorithmic composition) Purpose: Algorithmic generation of rthm-seqs that include slower-moving counterpoint and a means to control activity development through curves. Here we generate a rthm-seq-map and its associated palette algorithmically. Say we have 9 irregular 1 beat duration patterns; these would enter in the sequence defined by (procession x 9) where x would be the number of patterns to generate. Rests are inserted at regular but changing intervals e.g 3x every 2 beats (6) 2x every 3 beats (6) 3x every 5 beats (15) 2x every 8 beats (16) e, q, and q. rests are used by default, in a sequence determined by a recurring-event instance. In order to make music that 'progresses' we have curves with y values from 1-10 indicating how much activity there should be: 1 would mean only 1 in 10 beats would have notes in/on them, 10 would indicate that all do. We use the patterns given in activity-levels::initialize-instance, where 1 means 'play', 0 means 'rest'. There are three examples of each level so that if we stick on one level of activity for some time we won't always get the same pattern: these will instead be cycled through. A slower moving (bass) line is also added that is made up of 2 or 3 beat groups---if the activity curve indicates a rest, then the whole 2-3 beat group is omitted. There are also 'sticking points' where a rhythm will be repeated a certain number of times (either s, e, e., or q by default). Sticking happens after rests. This can be controlled with an activity envelope too, also indicating one of the 10 patterns above (but also including 0). A 0 or 1 unit here would refer to a certain number of repeats (1) or none (0). How many repeats could be determined by something like: (procession 34 '(2 3 5 8 13) :peak 1 :expt 3) There's always a slower group to accompany the sticking points: simply the next in the sequence, repeated for as long as we stick The harmonic-rthm curve specifies how many slower-rthms will be combined into a rthm-seq (each rthm-seq has a single harmony). The default is 2 bars (slower-rthms) per rthm-seq. Author: Michael Edwards: m@michael-edwards.org Creation date: 4th February 2010 $$ Last modified: 11:51:14 Wed Jan 31 2024 CET SVN ID: $Id$